1 ELEMENTS OF PROGRAMMING
1.1.1 HelloWorld.java Hello, World
1.1.2 UseArgument.java Using a command-line argument
1.2.1 Ruler.java String concatenation example
1.2.2 IntOps.java Integer multiplication and division
1.2.3 Quadratic.java Quadratic formula
1.2.4 LeapYear.java Leap year
1.2.5 RandomInt.java Casting to get a random integer
1.3.1 Flip.java Flippling a fair coin
1.3.2 EightHellos.java Your first while loop
1.3.3 PowersOfTwo.java Computing powers of two
1.3.4 DivisorPattern.java Your first nested loops
1.3.5 Harmonic.java Harmonic numbers
1.3.6 Sqrt.java Newton's method
1.3.7 Binary.java Converting to binary
1.3.8 Gambler.java Gambler's ruin simulation
1.3.9 Factors.java Factoring integers
1.4.1 Sample.java Sampling without replacement
1.4.2 CouponCollector.java Coupon collector simulation
1.4.3 PrimeSieve.java Sieve of Eratosthenes
1.4.4 SelfAvoidingWalk.java Self-avoiding random walks
1.5.1 RandomSeq.java Generating a random sequence
1.5.2 TwentyQuestions.java Interactive user input
1.5.3 Average.java Averaging a stream of numbers
1.5.4 RangeFilter.java A simple filter
1.5.5 PlotFilter.java Input-to-drawing filter
1.5.6 BouncingBall.java Bouncing ball
1.5.7 PlayThatTune.java Digital signal processing
1.6.1 Transition.java Computing the transition matrix
1.6.2 RandomSurfer.java Simulating a random surfer
1.6.3 Markov.java Mixing a Markov chain
2 FUNCTIONS
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